People are miserable, almost without fail, but it’s not their fault.  (Well, not entirely, anyway.)  Demons plague the world, targeting the most vulnerable people, influencing them to become even more so, until they hit a point in their lives at which their soul will, inevitably, go south at the end of its stay on Earth.  Gho’bus is one such demon, though he is quite young.  He’s been assigned to the residents of an apartment building in New York City, and given a week to prove he’s up to the task.  He will spend those seven days following the tenants, learning their weaknesses, and pushing them to the edge, with the goal of guaranteeing as many souls as possible for his Master.  Despite his time limit, he can report to his supervisor, and request a reset, sending him back to the first day of his assignment with the knowledge and experience gleaned from his exploits in the building, all the better to break them with.

https://docs.google.com/document/d/e/2PACX-1vQOkhYuuD3QWoG1YEU4vrOoyklCyjqxxfGYp...

Comments

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As said by other people, I didn't understand what I was doing.

Yeah, we're working on it as I speak. After the game jam is over we're gonna upload an updated prototype and then an actual demo. We overestimated ourselves on this one.

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Its really nice! but there is a lack of any sounds, and for me the goal wasnt clear

Thank you, we were gonna put in a tutorial but we underestimated the scope of what we were trying to do vs the time we had.

Nice game!! I like the art and animations a lot and it's fun to stun people and watch them freak out lol. Great work!

Thanks Nick!